![]() The camera is also more zoomed in, so players need to sue evade to move to safety rather than imply clicking away from danger. Part of the reason for this different rhythm is the addition of evasion to the console versions, which makes the gameplay faster in some ways. Whereas on console it's the exact opposite, you're drawn in." "When you're playing on the PC, you're not really looking at your character as much, you're kind of focusing on the cursor. It flows more, because you're constantly repositioning your character with the thumbstick you're really never stationary on console, whereas on PC you're a lot more stationary," he said. ![]() ![]() "The rhythm on PC is tactactactactactac - you're clicking the mouse, you're telling your character where to go, the rhythm is very different. Speaking to Eurogamer at BlizzCon 2013, Diablo 3 console senior level designer Matthew Berger said the PC and console versions are quite different. Diablo 3 on PC has a "very different rhythm" to the console versions, which is why it will be sticking with keyboard and mouse rather than getting controller support.
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